#pragma once

/**
* This class stores the  x, y and z component of a float 3 object.
* @author Koen Samyn.
*/ 
class float3
{
public:
	float x,y,z;
	float3(void);
	float3(float px, float py, float pz):x(px),y(py),z(pz){}
	~float3(void);
private:
	
};
